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Daily Program | Season #1
Aug 28, 2023 - Oct 21, 2024
Overview
“Just as home movies once enabled people to capture and share their lived experiences, AI video now empowers artists to imagine, craft, and disseminate their visions.“
- Alejandro Cartagena
Details
The Daily Program forms a visual timeline charting the evolution of AI art. Each day, curated emerging and established artists create new works, capturing a transformative period in art history in real time. Our vision is to spotlight and celebrate defining moments within an artist’s journey, framed within the broader narrative of the development of an entirely new art form.
Networked - Elevating the Concept of 'Daily'
Video Daily artists contribute to a shared collection and smart contract, inspiring collaboration and community among creators. For collectors, each artwork uniquely represents both an individual artist’s path and the collective evolution of AI art, reflecting the interconnected growth of the medium.
Daily - Championing Continuous Creativity
We promote ongoing engagement and creativity by encouraging artists to openly share their processes and inspirations. This transparency fosters deeper connections between artists, their communities, and collectors, emphasizing the dynamic, living nature of contemporary art practice.
Attention - Writing New Art History
By highlighting emergent AI art practices, introducing innovative approaches to exhibiting art, and cultivating enduring partnerships with artists, we actively contribute to shaping a new chapter in art history.
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Barbara Chira, Misfits Studio
Uncanny Valley of the Dolls 2
2023
Details
Artwork ID
The Uncanny Valley of the Dolls series both inspired, and is an ongoing chapter of, the Dialectics collection, in which I create mostly non-linear narratives that use metaphor and dialectics to express psychological difficulties through disasters and conflicts. Whereas the Dialectics videos contain multiple scenes, the Uncanny Valley of the Dolls videos are each only one scene.
I use dolls to convey innocence and vulnerability, while at the same time avoiding misunderstandings that realistic images of children may cause. Using images of realistic children also gets too close to the Uncanny Valley phenomenon, and therefore, disengagement of the viewer. Lastly, the more abstract a character, the more a viewer can pour themselves into it.
As with most of my videos, we know there’s a threat, but we’re not exactly sure what it is. Bottom line is that these dolls are in difficult situations, and viewers witness them experience and react to the trauma - hence the play on words in the title, with the novel and film of a similar name.
Sound design by Barbara Chira.
Listen to an Audio Reflection from Barbara Chira, Misfits Studio discussing this work.