BREATH HOLD ENERGY TO GLSL SHADER CODE
Video, 2023
About the artwork
ART OF THE PIPELINE:
Step 01: TANTRIC BREATHING THEN DRAWING DURING A TWO MINUTE BREATH HOLD.
Step 02: DESCRIBE IMAGE WITH CHAT GPT IMAGE ANALYSIS
Step 03: CONVERT DRAWING DESCRIPTION TO P5.JS CODE
Step 04: CONVERT P5.JS CODE TO GLSL SHADER
Step 05: USE THE TRACK DATA FROM THE HAND MOVEMENT AND CONNECT TO THE GLSL FLOAT H VARIABLE WHICH IS DIVIDED BY THE TRACK DATA OF THE BREATHING(TRACKING THE MOVEMENT OF THE LIPS TO EXTRACT DATA OF BREATH HOLD ENERGY) WHICH IS CONNECTED TO THE LOOP COUNT VARIABLE.
Audio explanation
Listen to Geoffrey Lillemon discuss this work.
Geoffrey Lillemon constantly defines new aesthetics and visionary ideas, driving a strong, future-minded approach to his art. The Amsterdam-based artist has a profoundly personal approach to using CGI and media art, which translates into unexpected expressions and commentary on the human condition – human life, mortality and anything in between.
His collaborations with pop stars, commercial clients, museums, galleries, and theatres, with celebrated results, blur the line between entertainment, media appetites, and art. His work has been acquired by Stedelijk Museum and exhibited by Boijmans van Beuningen. It has been performed at the Museo Tamayo in Mexico City and shown at the Centre Pompidou in Paris. This background has given Geoffrey the unique position to bring digital art to the mega-stages of global music acts.