DoomScroll #2
Video, 2025
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About the artwork
These images are a visual representation of ‘doom-scrolling’, of what happens when wasted time is turned into a physical scroll of time.
‘DoomScroll’ was created using a process called slit-scan, a photographic method for visualising the passing of time across an image. Historically the film strip would be pulled through a special camera which instead of exposing a full image only exposes a thin slit of light. The film is then fed smoothly through the camera exposing the film to whatever action happens through that slit. One example it was historically used for was to capture horses passing a finishing line and to determine the winner. For this work I've written code to extract rows of pixels from video footage to modernise this method of recording time across a photograph.
To create the work I performed an endurance challenge. I filmed myself doom-scrolling for 3 hours straight until my phone ran out of charge. Images and faces no longer meant anything and as my back started to ache I began seeing only shapeless forms and colours. These recordings are then turned into long photographic scrolls displaying the passage of time. The resulting series of scrolls visualise small chunks of time from this larger performance.
Queer time and the fuzzy representations of time play a key part in the work. Whether that be the rendering of time through slit scan, the strange sense of losing time when enacting the doomscrolling performance or the 7 months it took to render the video on my outdated GPU computer.
The resulting abstracted, generative drawings with light convert time wasted on Instagram into something approaching the sublime. The appropriated data passing across the screen are social media posts which people have chosen to publicly share. Early utopian computer artists used code to make drawing machines. ‘DoomScroll’ advances this process with results mediated through an increasingly corrosive engagement with social media and my iPhone.
Jake Elwes (b.1993, UK) is an artist, hacker, radical faerie, neuroqueer and researcher living in London. They're currently working to queer artificial intelligence with deepfake drag performers.Across projects that encompass moving-image installation, sound and performance, Jake’s work finds unusual ways of demystifying, mapping and subverting technology. Their work searches for poetry and narrative in the successes and failures of digital systems. Works include deepfake drag in The Zizi Project, glitching oppressive algorithms in Machine Learning Porn and reframing AI generated marsh birds back into nature in CUSP. They have been making art exploring the aesthetics and ethics of machine learning systems since the very first generative AI models in 2016. Jake’s work also calls for us to challenge who builds these systems and for what purpose, and whether we as artists and queers can reclaim these technologies to build our own digital utopias.
Jake studied at The Slade School of Fine Art, UCL (2013-17) and their work has been exhibited in museums and galleries internationally, including the Victoria and Albert Museum, London; Pinakothek der Moderne, Munich; Somerset House, London; ZKM, Karlsruhe; Today Art Museum, Beijing; Frankfurter Kunstverein; Fotomuseum Winterthur, Switzerland; Honor Fraser Gallery, LA; Fundacion Telefonica Museum, Madrid; Ars Electronica, Austria; Zabludowicz Collection, London; Sculpture in the City, London; Science Gallery Dublin; RMIT Gallery, Melbourne; Onassis Foundation, Athens; E-WERK Freiburg, Germany; Museum für Naturkunde, Berlin; Nature Morte, Delhi; Centre for the Future of Intelligence, Cambridge and they have been featured on ZDF aspekte, ARD ttt (DE), BBC Radio 4 Front Row, and BBC1’s Kill Your TV - History of Video Art (UK).