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Slava Rybin

Neophax Okisicanus

Iframe, 2026 · Unique

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About the artwork

Digital creature living in your browser Crawlers is a kinetic, interactive work with feedback loops operating on multiple levels. Its motion system combines algorithmic and nature-inspired distributed models, inviting viewers to explore the underlying mechanisms. Its visual language reflects a similar balance: points, squares, and circles combine rigid technical expression with dynamic, lifelike movement. Interaction with the page attempts to blur the boundaries between the artwork and the viewer, while also reflecting on contemporary questions surrounding web crawlers, bots, and data collection. Page generation introduces a simple generative system, a stripped-down LLM predictor, offering viewers an opportunity to experience machine learning at its core. In the age of AI agents, we increasingly find ourselves personifying probabilistic algorithms. The work invites us to reflect on this tendency and consider deeper questions about what is alive, what is not, and what we are. How are we different from machines? References [1] Ijspeert, A. J., Crespi, A., Ryczko, D., and Cabelguen, J.-M. (2007). From swimming to walking with a salamander robot driven by a spinal cord model. Science, 315(5817), 1416–1420. [2] Owaki, D., Goda, M., Miyazawa, S., and Ishiguro, A. (2017). A minimal model describing hexapedal interlimb coordination: The Tegotae-based approach. Frontiers in Neurorobotics, 11, 29. How to Interact with Your Crawler 1.Wake up your crawler When you open your NFT, you'll find your crawler sleeping on its own generated webpage. Interact with it to wake it up, then guide its movement around the page. 2.Take your crawler for a walk You can bring your crawler to other websites by saving it as a bookmark in your browser. Easy way (recommended): ·Drag the Bookmark button to your browser's bookmarks bar. ·That's it! Your crawler is ready to explore. Alternative (if your bookmarks bar isn't available): 1.Bookmark the current page in your browser. 2.Click the Bookmark button on the crawler page to copy the special bookmarklet code. 3.Open your new bookmark's settings and select Edit. 4.Delete the existing URL and paste the copied code in its place. 5.Save your changes. 3.Explore the web together Once you've saved your crawler as a bookmark, visit any website and click your crawler bookmark. Your crawler will appear from offscreen and begin exploring and interacting with the page. A few things to keep in mind This is still an experimental experience. Your crawler may take a few moments to appear, and some websites aren't fully compatible yet. Wikipedia works particularly well and is a great place to start!

About the artist

Slava Rybin

Slava Rybin
Slava Rybin is a new media artist exploring intersections of human perception, feedback systems and emergent complexity. Taking inspiration from biological algorithms, cybernetics and contemplative spiritual traditions, he builds evolving, interactive and immersive experiences that invite the audience to cultivate curiosity about the systems that make up our world. From an early age, Rybin was captivated by digital tools, exploring 3D modeling, motion graphics and game making. During his graphic design studies at university, his discovery of programming led to a lasting focus on generative art and design. His first generative system explored the power of nature-inspired algorithms, letting users evolve abstract shaders through genetic selection. His subsequent study focused on neural texture synthesis, which deepened his understanding of the workings of visual perception and AI systems. After graduating, Rybin joined the creative studio radugadesign, where he built a generative visual identity system that served the studio's branding for many years. During that time, he worked on many immersive installations and festival works, including the award-winning Dialogue (Glow Shenzhen 2020), which became his gateway into neural cellular automata and complex adaptive systems. Since leaving the studio, Rybin has worked as a freelance artist and technologist while living as a digital nomad. His projects range from a permanent generative installation for THK Tower at Nuanu, Bali, to AI pipelines, interaction systems and exhibition designs built in close collaboration with the artist Orkhan Mammadov. The works of Donella Meadows and Norbert Wiener introduced him to cybernetics and systems thinking, which gave his work a clearer framework and encouraged him to pursue a solo practice. Rybin is now focused on deepening his understanding of dynamic systems, emergence and the nature of perception — while sharing discoveries along the way through engaging audiovisual experiences.